Hi all,
I'm back with a new Unity 2D tutorial. We continued on where we left last week. Completing this task I learn how to work with Rigid Bodies, Box colliders for a 2D game and some script. This was challenging at this as there isn't a lot of videos to explain the steps.
The script was short and easy to understand.
Screenshot of my own work.
As you see there isn't much going on here but it helps the game run the way is meant to.
I also learn how to make "Ruby", the player sit being boxes as shown.
Screenshot of my own work.
I really enjoyed this part of the tutorial as I really like when a game is as realistic as possible and I believe that if there is a box the player shouldn't be able to walk over it like it is not there.
This week was the tutorial was very short gladly. This will give me more time to focus on the reading task.
I will see you all next week for the following Unity tutorial.
Thank you,
Denis.
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