Skip to main content

Planning

 Hi we are back with another series of game development. This semester we will focus more on the research of game development. This week we have learned how to used the TUD source engine (online library). I found this very useful as it will same me the time of browsing on google for reliable sources. Also having access to e-book will be very useful as there is more in depth information on such sources.

We all had to choose a section of game development which we will be looking into and learn as much as possible about it. I first chose the topic "Open World".  Unfortunately there isn't enough to write about this topic so I decided to choose "Progression Mechanics". I am waiting to speak to my lecturer about it and see if this will be a better choice.

From having a look on the topic I found some keywords that stood out the most:

  • Level Up
  • Unlocking new skills
  • Checkpoint
  • Achievements
  • Time

We also have a choice of making a 2D game, XR or a e-learning project. At the moment I am unsure which to choose between the 2D and XR. Anyways, we will both find which I will go with very soon.

I am very excited about this semester and I can't wait to share my experience with you guys!

Thank you,
Denis.

Comments

Popular posts from this blog

Introduction To Someone

 Welcome back! So today I will introduce myself. Talk about things I like doing and things I don't. Well, I'm 20 years young, my nationality is Irish but I have Romanian parent. I never know what to answer when people ask me where I'm from as I have an accent, so I just say "I'm a foreign Irish person". I'm a big fan of sports (NOT FOOTBALL). My favourite sports at this moment are boxing, golf, surfing and the gym. I've done boxing for 5 years but stopped as I wanted to gain size and boxing had way too much cardio in it. So I joined the gym and I'm addicted to the gym. I train 6 days a week and my weekly gym plan is Push, Pull, Leg day and repeat. During my Push days I train chest, triceps and shoulders as to train those muscles you do exercises that involve a push motion. For Pull day I train my back, biceps and forearm as those muscles involve a pull motion to train them. And, leg day is just legs (LEAST FAVOURITE DAY IN THE GYM). The rest of the...

Game Vision Statement

  SMtraining SMtraining is a shooting game. In this game you train on different targets. There will be a timer for you to find and shoot those targets. SMtraining stands for "Single Mode Training". The genre of this game is FPS (First Person Shooter)/Action. Layout The game will be provided with a menu to start off with. This menu will contain the following, the game logo or name, a "PLAY", "WEAPON", "QUIT" button. The following are the two menu layout options I have so far: If the player presses the "WEAPON" button will bring you to a different page where you can choose between three different type of guns. The gun option will be an AK-47, Shotgun, Pistol. The layout I came up with for this page is very simple and straight to the point.  When the play chooses their gun option it will bring them back to the main menu where then can press "PLAY". When the player presses the play button it will bring them to another page were th...

Reading 09

Hi all. This week we have focused on fixing our papers. This was challenging as I find it hard write academically. I am glad to get the chance to improve my writing. For this week I have rewritten my introduction and conclusion as I believe they weren't good. I also fixed up my paragraphs where I found mistakes.  I am pretty happy with how it is at this moment and I am happy to continue on with my weekly tasks after Easter break. I hope everyone will enjoy this break as we all need it. Thank you, Denis.